Recently lovers Vampire: The Masquarade – Bloodlines Do not spoil good news. Recently, the release of the second part was postponed until 2021, and today it became known that one of the key employees left the development team – a leading story designer Brian Micode (Brian Mitsoda) and creative leader Ka’ai Clooney (Ka’ai clunay).
Rather, they did not leave, but they “left” – according to the official statement, the decision to resign specialists was made by the studio bosses Hardsuit Labs and publishers Paradox Interactive.
We appreciate the participation of Brian and Ka’ai, which influenced the formation of the plot and gloomy mood of the game and helped us to make sure that we are creating a true heiress of the cult Bloodlines. We wish them all the best in future undertakings.
From now on the position of creative leader Bloodlines 2 occupies Alexander Mandryka (Alexander Mandryka). Behind his shoulders – over 20 years of work on games, including such illustrious franchises as Assassin’s Creed, Warhammer 40,000 And Far Cry.
Paradox And Hardsuit assure: the goal of personnel changes is to give players the best version Bloodlines 2.
Recall, Mitsa He worked on the https://gamblingsitesnotongamstop.co.uk/review/prive-casino/ first Bloodlines In the role of the chief designer.
As Promised, We Have An Update to Our Organizational Changes on Bloodlines 2, Read More Here . https: // t.Co/bquzdzwftp pic.Twitter.COM/DGRWPDIMS8
– Vampire: The Masquarade – Bloodlines 2 (@vtm_bloodlines) August 19, 2020
Augmented at 19:48 Moscow time. In the comments for Rock Paper Shotgun Brian Micode admitted that the news of the dismissal was a sudden and shocking for him. According to Mitsodes, He never had the feeling that he could not cope with his duties.
As for the exit Bloodlines 2, then the developer did not participate in his discussion – if you believe Micene, delays are not related to work on the narrative.
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Vampire: The Masquarade – Bloodlines 2
The best comments
It is ironic that it was the Mitsoda that at one time offended the thresholds of different publishers, inviting them to start working on Bloodlines sequel. It was he who traded his face under the slogan “from the creators of the first part” in all advertising materials. And here it is quietly put in my back in the cold. And whom they then take instead of him to the post of chief screenwriter? If you believe the developers, they swear that the game is almost ready, and for six months the release was transferred exclusively from a sense of perfectionism. And why playing at this stage of development generally needs the main screenwriter, if everything is already ready? So that he then writes in a resume what well done he is?
And why is this rush with dismissal? Well, from scratch.
If there are those who have added a page with a game of tracked communities in Steam, then write who has the last announcement with a dismissal in the stimen tape is displayed/not displayed? This is the caching servers of Steam, or the announcement itself is published without adding to a public tape?
Most likely, everything is much more prosaic and connected with the departure of Avellon, the transfer of the release to 2021 (in an attempt to make a worthy heir to the masquerade, as the mysterus wanted that fanatically), and financial costs, as a result of all this. I would not want the game to wait for such an outcome, but I won’t be surprised if the managers cram effective guys capable of shit and sticks to blindly, without pulling the game without tightening, and at the exit we will get the final product with a bunch of bugs as in 2004 and a bunch of plot holes like modern Hollywood scriptwriters who are recruited by quotas.
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